Terrain.detailObjectDistance
var detailObjectDistance: float;
float detailObjectDistance;
detailObjectDistance as float
Description

Detail objects will be displayed up to this distance.

	function Start () {
		Terrain.activeTerrain.detailObjectDistance = 40;
	}
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Start() {
        Terrain.activeTerrain.detailObjectDistance = 40;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Start() as void:
		Terrain.activeTerrain.detailObjectDistance = 40