ParticleEmitter.ClearParticles
ClearParticles(): void;
void ClearParticles();
def ClearParticles() as void
Description

Removes all particles from the particle emitter.

	particleEmitter.ClearParticles();
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        particleEmitter.ClearParticles();
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		particleEmitter.ClearParticles()