LOD.LOD
LOD(screenRelativeTransitionHeight: float, renderers: Renderer[])
LOD(float screenRelativeTransitionHeight, Renderer[] renderers);
def LOD(screenRelativeTransitionHeight as float, renderers as Renderer[])
Parameters

screenRelativeTransitionHeight The screen relative height to use for the transition [0-1].
renderers An array of renderers to use for this LOD level.
Description

Construct a LOD.