JointMotor.force
var force: float;
float force;
force as float
Description

The motor will apply a force.

	hingeJoint.motor.force = 100;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        hingeJoint.motor.force = 100;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		hingeJoint.motor.force = 100