GUIStyle.name
var name: string;
string name;
name as string
Description

The name of this GUIStyle. Used for getting them based on name.

	// Prints the name of the style.

function OnGUI() { Debug.Log(GUI.skin.button.name); }
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void OnGUI() {
        Debug.Log(GUI.skin.button.name);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def OnGUI() as void:
		Debug.Log(GUI.skin.button.name)