Cloth.damping
var damping: float;
float damping;
damping as float
Description

Damp cloth motion.

Set this to damp the motions of a cloth instance. Must be between zero and one. Setting this to zero will disable cloth damping.
	// Set the damping to 1 regardless if the cloth
	// is a Skinned Cloth or Interactive.

transform.GetComponent(Cloth).damping = 1;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        transform.GetComponent<Cloth>().damping = 1;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		transform.GetComponent[of Cloth]().damping = 1