AnimationState.length
var length: float;
float length;
length as float
Description

The length of the animation clip in seconds.

	// Print the length of the walk animation in seconds
	print (animation["Walk"].length);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        print(animation["Walk"].length);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		print(animation['Walk'].length)