AnimationState.clip
var clip: AnimationClip;
clip as AnimationClip
Description

The clip that is being played by this animation state.

	// Prints the frame rate of the animation clip to the console
	print(animation["walk"].clip.frameRate);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        print(animation["walk"].clip.frameRate);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		print(animation['walk'].clip.frameRate)