Version: 2019.2
Grain
Screen Space Reflection

Motion Blur

The Motion Blur effect blurs an image when GameObjects are moving faster than the camera’s exposure time. Rapidly moving GameObjects or a long exposure time create this effect. Genres such as racing games exaggerate Motion Blur to add speed effects.

Motion blur on a camera that rotates very fast
Motion blur on a camera that rotates very fast

There are two Motion Blur techniques available in the Post Processing package: Shutter Speed Simulation, and Multiple Frame Blending. For further information on how to use Motion Blur in Unity, refer to the Motion Blur documentation in the Post Processing package.


  • 2019–05–07 Page published

  • New feature in 5.6

Grain
Screen Space Reflection