This page contains known issues with apps built for the Universal Windows Platform caused by external factors that aren’t related to Unity, such as drivers and libraries.
|Nokia Lumia 630/635/1520||Specific sampler ordering in the Shader causes the Texture Wrap mode to change to Clamp mode. This might also be reproduced on other 3xx Adreno devices.||Adreno driver bug.||Change the sampler register for the affected Texture in the Shader code file (for example, change
|UWP||Scrolling the mouse wheel can break mouse movement if the cursor is locked (if Cursor.lockState
||Windows OS issue.||Open the Player settings (Edit > Project Settings, then select the Player category). Select the Publishing Settings tab, and enable the Independent Input Source setting.|
|UWP .Net Native||The functions
||.Net Native bug when calling
||Currently no workaround.|
• 2017–05–16 Page amended with no editorial review