Building a project from Unity to Universal Windows Platform with IL2CPP scripting backend will create a Visual Studio C++ solution containing three projects:
These projects serve their own purposes:
When using .NET scripting backend, the generated project is using C#, however, this scenario is unsupported when using IL2CPP scripting backend.
Generated Visual Studio projects have three configurations: Debug, Release and Master:
• 2017–05–16 Page amended with no editorial review