Version: Unity 6.0 (6000.0)
언어 : 한국어
URP의 그래픽스 성능 및 프로파일링
URP의 성능 이해

Understanding performance in URP

Topic Description
Introduction to performance Understand how the performance of your project depends on the Universal Render Pipeline (URP) features you use or enable, what your scenes contain, and which platforms you target. 
Analyze your project Analyze the performance of your project with tools such as the Unity Profiler or a GPU profiler.
Rendering Debugger Resources for using the Rendering Debugger window to check lighting, rendering, and Material properties, and identify rendering issues.

Additional resources

URP의 그래픽스 성능 및 프로파일링
URP의 성능 이해