Class AudioTrack
A Timeline track that can play AudioClips.
상속된 멤버
네임스페이스: UnityEngine.Timeline
어셈블리: solution.dll
구문
[Serializable]
[TrackClipType(typeof(AudioPlayableAsset), false)]
[TrackBindingType(typeof(AudioSource))]
[ExcludeFromPreset]
public class AudioTrack : TrackAsset, IPlayableAsset, IPropertyPreview, ISerializationCallbackReceiver
프로퍼티
이름 | 설명 |
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outputs | Returns a description of the PlayableOutputs that will be created by this track. |
메서드
이름 | 설명 |
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CreateClip(AudioClip) | Create an TimelineClip for playing an AudioClip on this track. |