{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method AggregateFrameSettings | High Definition RP | 6.5.3-preview
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Method AggregateFrameSettings

    AggregateFrameSettings(ref FrameSettings, Camera, HDAdditionalCameraData, HDRenderPipelineAsset)

    Same than FrameSettings.AggregateFrameSettings but keep history of agregation in a collection for DebugMenu. Aggregation is default with override of the renderer then sanitazed depending on supported features of hdrpasset. Then the DebugMenu override occurs.

    선언
    public static void AggregateFrameSettings(ref FrameSettings aggregatedFrameSettings, Camera camera, HDAdditionalCameraData additionalData, HDRenderPipelineAsset hdrpAsset)
    파라미터
    타입 이름 설명
    FrameSettings aggregatedFrameSettings

    The aggregated FrameSettings result.

    Camera camera

    The camera rendering.

    HDAdditionalCameraData additionalData

    Additional data of the camera rendering.

    HDRenderPipelineAsset hdrpAsset

    HDRenderPipelineAsset contening default FrameSettings.

    AggregateFrameSettings(ref FrameSettings, Camera, HDAdditionalCameraData, ref FrameSettings, RenderPipelineSettings)

    Same than FrameSettings.AggregateFrameSettings but keep history of agregation in a collection for DebugMenu. Aggregation is default with override of the renderer then sanitazed depending on supported features of hdrpasset. Then the DebugMenu override occurs.

    선언
    public static void AggregateFrameSettings(ref FrameSettings aggregatedFrameSettings, Camera camera, HDAdditionalCameraData additionalData, ref FrameSettings defaultFrameSettings, RenderPipelineSettings supportedFeatures)
    파라미터
    타입 이름 설명
    FrameSettings aggregatedFrameSettings

    The aggregated FrameSettings result.

    Camera camera

    The camera rendering.

    HDAdditionalCameraData additionalData

    Additional data of the camera rendering.

    FrameSettings defaultFrameSettings

    Base framesettings to copy prior any override.

    RenderPipelineSettings supportedFeatures

    Currently supported feature for the sanitazation pass.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)