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Behaviour.enabled

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public var enabled: bool;
public bool enabled;

Description

이 기능이 활성화 되는 경우 behavior가 업데이트되고, 비활성화 되는 경우 behavior는 업데이트 되지 않습니다.

이 항목은 behavior의 인스펙터 뷰에서 작은 체크박스로 나타납니다.

#pragma strict
// Required when Using UI elements.
public class Example {
	public var pauseMenu;
	public function Start() {
		//Enables the pause menu UI.
		pauseMenu.enabled = true;
	}
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Example : MonoBehaviour { public Image pauseMenu; public void Start() { //Enables the pause menu UI. pauseMenu.enabled = true; } }