SerializedProperty 的类型。
Integer | Integer property, for example int, byte, short, uint and long. |
Boolean | 布尔值属性。 |
Float | Float or Double property. |
String | 字符串属性。 |
Color | 颜色属性。 |
ObjectReference | Reference to an object that derives from UnityEngine.Object. |
LayerMask | LayerMask 属性。 |
Enum | 枚举属性。 |
Vector2 | 2D 向量属性。 |
Vector3 | 3D 向量属性。 |
Vector4 | 4D 向量属性。 |
Rect | 矩形属性。 |
ArraySize | 数组大小属性。 |
Character | 字符属性。 |
AnimationCurve | AnimationCurve 属性。 |
Bounds | 边界属性。 |
Gradient | 渐变属性。 |
Quaternion | 四元数属性。 |
ExposedReference | A reference to another Object in the Scene. |
FixedBufferSize | 固定缓冲区大小属性。 |
Vector2Int | 2D 整数向量属性。 |
Vector3Int | 3D 整数向量属性。 |
RectInt | 带有整数值属性的矩形。 |
BoundsInt | 带有整数值属性的边界。 |
ManagedReference | Property that references an object that does not derive from UnityEngine.Object. |
Hash128 | A Hash128 property. |
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