Version: 2020.1
언어: 한국어
Experimental: this API is experimental and might be changed or removed in the future.

FBXMaterialDescriptionPreprocessor

class in UnityEditor.Experimental.AssetImporters

/

다음으로부터 상속:AssetPostprocessor

매뉴얼로 전환

설명

This is a default implementation for AssetPostProcessor.OnPreprocessMaterialDescription, this implementation converts material descriptions imported from FBX assets into materials for the internal rendering pipeline.

상속된 멤버

변수

assetImporterReference to the asset importer.
assetPathThe path name of the asset being imported.
contextThe import context.

Public 함수

GetPostprocessOrderOverride the order in which importers are processed.
GetVersionReturns the version of the asset postprocessor.
LogErrorLogs an import error message to the console.
LogWarningLogs an import warning to the console.

메시지

OnAssignMaterialModelFeeds a source material.
OnPostprocessAllAssetsThis is called after importing of any number of assets is complete (when the Assets progress bar has reached the end).
OnPostprocessAnimationThis function is called when an AnimationClip has finished importing.
OnPostprocessAssetbundleNameChangedHandler called when asset is assigned to a different asset bundle.
OnPostprocessAudioAdd this function to a subclass to get a notification when an audio clip has completed importing.
OnPostprocessCubemapAdd this function to a subclass to get a notification just before a cubemap texture has completed importing.
OnPostprocessGameObjectWithAnimatedUserPropertiesThis function is called when the animation curves for a custom property are finished importing.
OnPostprocessGameObjectWithUserPropertiesGets called for each GameObject that had at least one user property attached to it in the imported file.
OnPostprocessMaterialAdd this function to a subclass to get a notification when a Material asset has completed importing.
OnPostprocessMeshHierarchyThis function is called when a new transform hierarchy has finished importing.
OnPostprocessModelAdd this function to a subclass to get a notification when a model has completed importing.
OnPostprocessSpeedTreeAdd this function to a subclass to get a notification when a SpeedTree asset has completed importing.
OnPostprocessSpritesAdd this function to a subclass to get a notification when an texture of sprite(s) has completed importing.
OnPostprocessTextureAdd this function to a subclass to get a notification when a texture has completed importing just before.
OnPreprocessAnimationAdd this function to a subclass to get a notification just before animation from a model (.fbx, .mb file etc.) is imported.
OnPreprocessAssetAdd this function to a subclass to get a notification just before any Asset is imported.
OnPreprocessAudioAdd this function to a subclass to get a notification just before an audio clip is being imported.
OnPreprocessMaterialDescriptionAdd this function to a subclass to recieve a notification when a material is imported from a Model Importer.
OnPreprocessModelAdd this function to a subclass to get a notification just before a model (.fbx, .mb file etc.) is imported.
OnPreprocessSpeedTreeAdd this function to a subclass to get a notification just before a SpeedTree asset (.spm file) is imported.
OnPreprocessTextureAdd this function to a subclass to get a notification just before the texture importer is run.