게임을 빌드할 때 Unity는 에셋에 대한 임포트 설정과 다른 에셋으로 연결되는 링크 등의 여러 메타데이터를 기타 정보와 함께 저장합니다. 에셋을 다른 프로젝트로 옮기고 이 모든 정보를 보존하려면 에셋을 커스텀 패키지로 익스포트할 수 있습니다.
Unity 패키지 관리자(UPM)에서 패키지를 사용하는 일반적인 방법은 패키지를, 커스텀 UPM 패키지를 만들고 유지하고 배포하는 방법은 커스텀 패키지를 참조하십시오.
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