NavMeshBuilder

class in UnityEngine.AI

매뉴얼로 전환

설명

Navigation mesh builder interface.

Note: There are two classes with the name NavMeshBuilder. They are declared in two different namespaces: UnityEngine.AI and UnityEditor.AI. Their methods are all listed together on this page. The namespace is indicated in parentheses next to each method.

정적 변수

isRunningReturns true if an asynchronous build is still running. (UnityEditor)

정적 함수

BuildNavMeshBuild the Navmesh. (UnityEditor)
BuildNavMeshAsyncBuild the Navmesh Asyncronously. (UnityEditor)
BuildNavMeshForMultipleScenesBuilds the combined navmesh for the contents of multiple Scenes. (UnityEditor)
CancelCancel Navmesh construction. (UnityEditor) See Also: NavMeshBuilder.BuildNavMeshAsync
ClearAllNavMeshesClear all Navmeshes. (UnityEditor)
CollectSourcesInStageCreates a list of build sources directly from the current geometry in the specified editor stage. (UnityEditor)