AI 플래너에는 자동 의사 결정을 위한 작성 도구와 시스템이 포함되어 있습니다.
자동 플래너는 다음의 경우에 유용합니다.
▪ 협력적, 중립적 또는 적대적 입장으로 에이전트 행동 유도
▪ 스토리라인 자동 생성 또는 온라인 스토리 관리자 역할 수행
▪ 게임 디자인 메커니즘 검증
▪ 튜토리얼 제작 지원
▪ 테스트 자동화
먼저 특성/열거형에 대한 도메인 정의를 정의하십시오. 그런 다음 도메인에서 가능한 행동에 대한 행동 정의를 만들어야 합니다. 계획 문제가 정의되면 플래너 시스템은 최적 솔루션으로 수렴되는 계획을 수립합니다. 의사결정 컨트롤러를 에이전트에 추가하여 이러한 계획을 실행하십시오.
이 패키지 버전은 Unity 버전 2019.3과 호환됩니다.
문서 위치: | 지원 버전: |
---|---|
com.unity.ai.planner@0.2 | 0.2.2-preview.1 0.2.1-preview.3 0.2.1-preview.2 0.2.0-preview.4 |
com.unity.ai.planner@0.1 | 0.1.1-preview |
com.unity.ai.planner@0.0 | 0.0.1-preview.7 0.0.1-preview.4 0.0.1-preview.2 |
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