Experimental: this API is experimental and might be changed or removed in the future.

XRMeshSubsystem

class in UnityEngine.Experimental.XR

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설명

Allows external systems to provide dynamic meshes to Unity.

The XRMeshSubsystem enables external systems to provide dynamic meshes to Unity. The meshes are processed on background threads, including physics baking, so as not to block the main thread during execution. This is useful for that provide dynamic meshes during runtime, such as spatially-aware AR devices.

Public 함수

GenerateMeshAsyncRequests the generation of the Mesh with TrackableId meshId. Unity calls onMeshGenerationComplete when generation finishes.
TryGetMeshInfosGets information about every Mesh the system currently tracks.