class in UnityEngine.Experimental.XR
/
다음으로부터 상속:Experimental.IntegratedSubsystem
매뉴얼로 전환Allows external systems to provide dynamic meshes to Unity.
The XRMeshSubsystem enables external systems to provide dynamic meshes to Unity. The meshes are processed on background threads, including physics baking, so as not to block the main thread during execution. This is useful for that provide dynamic meshes during runtime, such as spatially-aware AR devices.
GenerateMeshAsync | Request that the mesh with TrackableId meshId gets generated. onMeshGenerationComplete is called when generation is complete. |
TryGetMeshInfos | Get information about every mesh tracked by the system. |