Unity 타임라인을 사용하여 시네마틱 콘텐츠, 게임플레이 시퀀스, 오디오 시퀀스, 복합 파티클 효과를 만들어낼 수 있습니다.
Each cut-scene, cinematic, or game-play sequence that you create with Unity’s Timeline consists of a Timeline Asset and a Timeline instance. The Timeline window creates and modifies Timeline Assets and Timeline instances simultaneously.
The Timeline Overview section includes details on the relationship between the Timeline window, Timeline Assets, and Timeline instances.
The Using Timeline section shows how to create Timeline Assets and Timeline instances, record basic animation, animate humanoids, and use other Timeline features.