使用 Unity 的时间轴可创建影片内容、游戏序列、音频序列和复杂的粒子效果。
Each cut-scene, cinematic, or game-play sequence that you create with Unity’s Timeline consists of a Timeline Asset and a Timeline instance. The Timeline window creates and modifies Timeline Assets and Timeline instances simultaneously.
The Timeline Overview section includes details on the relationship between the Timeline window, Timeline Assets, and Timeline instances.
The Using Timeline section shows how to create Timeline Assets and Timeline instances, record basic animation, animate humanoids, and use other Timeline features.