The emission shape (Shuriken).
This is used by the ShapeModule to determine how to sort the particles.
Sphere | Emit from a sphere. |
Hemisphere | Emit from a half-sphere. |
Cone | Emit from the base of a cone. |
Box | Emit from the volume of a box. |
Mesh | Emit from a mesh. |
ConeVolume | Emit from a cone. |
Circle | Emit from a circle. |
SingleSidedEdge | Emit from an edge. |
MeshRenderer | Emit from a mesh renderer. |
SkinnedMeshRenderer | Emit from a skinned mesh renderer. |
BoxShell | Emit from the surface of a box. |
BoxEdge | Emit from the edges of a box. |
Donut | Emit from a Donut. |
Rectangle | Emit from a rectangle. |
Sprite | Emit from a sprite. |
SpriteRenderer | Emit from a sprite renderer. |