Version: 2017.3

Mesh.subMeshCount

매뉴얼로 전환
public int subMeshCount ;

설명

The number of sub-Meshes. Every Material has a separate triangle list.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { Mesh mesh = GetComponent<MeshFilter>().mesh; Debug.Log("Submeshes: " + mesh.subMeshCount); } }