public void SetInt (string name, int val);
public void SetInt (int nameID, int val);


name Variable name in shader code.
nameID Property name ID, use Shader.PropertyToID to get it.
val Value to set.


Set an integer parameter.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.

See Also: SetFloat, SetFloats, SetInts, SetVector.