お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Closeレイの位置から設定した距離だけ進んだ点の座標を返します
var r : Ray; print( r.GetPoint (10) ); // a point 10 units along the ray
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Ray r; void Example() { print(r.GetPoint(10)); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public r as Ray def Example() as void: print(r.GetPoint(10))