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PlayerSettings.SetScriptingDefineSymbolsForGroup

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public static function SetScriptingDefineSymbolsForGroup(targetGroup: BuildTargetGroup, defines: string): void;
public static void SetScriptingDefineSymbolsForGroup(BuildTargetGroup targetGroup, string defines);
public static def SetScriptingDefineSymbolsForGroup(targetGroup as BuildTargetGroup, defines as string) as void

Description

Set user-specified symbols for script compilation for the given build target group.