お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close平面を作成します
Resulting plane has normal inNormal
and goes through a point inPoint
.
/inNormal/ must be a normalized vector.
平面を作成します
Resulting plane has normal inNormal
and distance d
.
/inNormal/ must be a normalized vector.
平面を作成します
The resulting plane goes through the given three points. The points go around clockwise as you look down on the top surface of the plane.