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Path.Combine(string, string)

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Description

二つのパス文字列を連結します

もし path1 が有効なセパレータ文字で終了しない場合、連結の前に :ref::DirectorySeparatorChar が path1 に追加されます。

//Remember to import IO to make Path work.
import System.IO;

function Start () {
	//This will print "/First/Path/To/Some/File/At/foo.txt".
	Debug.Log(Path.Combine("/First/Path/To", "Some/File/At/foo.txt"));
}
using System.IO;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Start() {
        Debug.Log(Path.Combine("/First/Path/To", "Some/File/At/foo.txt"));
    }
}
import System.IO
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Start() as void:
		Debug.Log(Path.Combine('/First/Path/To', 'Some/File/At/foo.txt'))