言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

Mesh.GetIndices

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function GetIndices(submesh: int): int[];
public int[] GetIndices(int submesh);
public def GetIndices(submesh as int) as int[]

Description

サブメッシュの index バッファを返します

複数の index のレイアウトはサブメッシュのトポロジーに依存し、 例えば三角メッシュにおいて各々の三角形は結果として三つの index となります。 See Also: subMeshCount, GetTopology, MeshTopology 列挙体.