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public static function Min(params values:
float[]):
float;
public static float Min(params float[] values);
public static
def Min(*values as float[])
as float
Description
Returns the smallest of two or more values.
// prints 1.2
print(Mathf.Min(1.2, 2.4));
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
print(Mathf.Min(1.2F, 2.4F));
}
}
import UnityEngine
import System.Collections
public class ExampleClass(MonoBehaviour):
def Example() as void:
print(Mathf.Min(1.2F, 2.4F))
public static function Min(params values:
int[]):
int;
public static int Min(params int[] values);
public static
def Min(*values as int[])
as int
Description
Returns the smallest of two or more values.
// prints 1
print(Mathf.Min(1, 2));
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
print(Mathf.Min(1, 2));
}
}
import UnityEngine
import System.Collections
public class ExampleClass(MonoBehaviour):
def Example() as void:
print(Mathf.Min(1, 2))