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public static function Max(params values:
float[]):
float;
public static float Max(params float[] values);
public static
def Max(*values as float[])
as float
Description
Returns largest of two or more values.
// prints 2.4
print(Mathf.Max(1.2, 2.4));
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
print(Mathf.Max(1.2F, 2.4F));
}
}
import UnityEngine
import System.Collections
public class ExampleClass(MonoBehaviour):
def Example() as void:
print(Mathf.Max(1.2F, 2.4F))
public static function Max(params values:
int[]):
int;
public static int Max(params int[] values);
public static
def Max(*values as int[])
as int
Description
Returns the largest of two or more values.
// prints 2
print(Mathf.Max(1, 2));
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
print(Mathf.Max(1, 2));
}
}
import UnityEngine
import System.Collections
public class ExampleClass(MonoBehaviour):
def Example() as void:
print(Mathf.Max(1, 2))