お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Closeライトの種類を設定する。
LightType.Spot, LightType.Directional, LightType.Pointが設定可能。
// Make the light a spot light light.type = LightType.Spot;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { light.type = LightType.Spot; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: light.type = LightType.Spot
See Also: Light component.