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Close秒単位のJoint オブジェクトの角速度
print(hingeJoint.velocity);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { print(hingeJoint.velocity); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: print(hingeJoint.velocity)