Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
public static
def DistanceToLine(p1 as Vector3,
p2 as Vector3)
as float
Description
Pixel distance from mouse pointer to line.
Calculates the screen space distance from the mouse pointer to the line between p1 and p2/
world space points.
Uses the current camera to determine the distance.