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GUIStyle.onHover

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public var onHover: GUIStyleState;
public GUIStyleState onHover;
public onHover as GUIStyleState

Description

Rendering settings for when the control is turned on and the mouse is hovering it.

	function OnGUI() {
		GUI.skin.button.onHover.textColor = Color.cyan;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        GUI.skin.button.onHover.textColor = Color.cyan;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		GUI.skin.button.onHover.textColor = Color.cyan