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GUIStyle.normal

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public var normal: GUIStyleState;
public GUIStyleState normal;
public normal as GUIStyleState

Description

Rendering settings for when the component is displayed normally.

	// Prints the text color that button is using.

	function OnGUI() {
		Debug.Log(GUI.skin.button.normal.textColor);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        Debug.Log(GUI.skin.button.normal.textColor);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		Debug.Log(GUI.skin.button.normal.textColor)