public static function RemovePersistentListener(unityEvent:
UnityEventBase,
call: UnityAction<T0,T1,T2,T3>):
        void;
      
                  public static void RemovePersistentListener(UnityEventBase unityEvent,
UnityAction<T0,T1,T2,T3> call);
    
                  public static
      def RemovePersistentListener(unityEvent as UnityEventBase,
 call as UnityAction<T0,T1,T2,T3>)
      
        as void