public static function AddObjectPersistentListener(unityEvent:
UnityEventBase,
call: UnityAction<T>,
argument: T):
        void;
      
                  public static void AddObjectPersistentListener(UnityEventBase unityEvent,
UnityAction<T> call,
T argument);
    
                  public static
      def AddObjectPersistentListener(unityEvent as UnityEventBase,
 call as UnityAction<T>,
 argument as T)
      
        as void