public static function AddIntPersistentListener(unityEvent:
UnityEventBase,
call: UnityAction<int>,
argument: int):
        void;
      
                  public static void AddIntPersistentListener(UnityEventBase unityEvent,
UnityAction<int> call,
int argument);
    
                  public static
      def AddIntPersistentListener(unityEvent as UnityEventBase,
 call as UnityAction<int>,
 argument as int)
      
        as void