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Editor.RenderStaticPreview

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public function RenderStaticPreview(assetPath: string, subAssets: Object[], width: int, height: int): Texture2D;
public Texture2D RenderStaticPreview(string assetPath, Object[] subAssets, int width, int height);
public def RenderStaticPreview(assetPath as string, subAssets as Object[], width as int, height as int) as Texture2D

Description

Override this method if you want to render a static preview that shows.

nullを返した場合はクラスタイプのビルドインアイコンが使用されます。