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Editor.OnInspectorGUI

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public function OnInspectorGUI(): void;
public void OnInspectorGUI();
public def OnInspectorGUI() as void

Description

カスタムインスペクターを作成するためにこの関数を実装します

Inside this function you can add your own custom GUI for the inspector of a specific object class. Note: This function has to be overrided in order to work. Check the example: See Also: Editor.DrawDefaultInspector.

	//Creates a custom Label on the inspector for all the scripts named ScriptName

	// Make sure you have a ScriptName script in your
	// project, else this will not work.
	@CustomEditor(ScriptName)
	class TestOnInspector extends Editor {
		override function OnInspectorGUI () {
			GUILayout.Label ("This is a Label in a Custom Editor");
		}
	}