言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

Compass.trueHeading

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var trueHeading: float;
public float trueHeading;
public trueHeading as float

Description

The heading in degrees relative to the geographic North Pole. (Read Only)

The value in this property is always measured relative to the top of the screen in its current orientation. Note, that if you want this property to contain a valid value, you must also enable location updates by calling Input.location.Start(). (Read Only)

function Update() {
		// Orient an object to point northward.
		transform.rotation = Quaternion.Euler(0, -Input.compass.trueHeading, 0);
	}