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AudioListener.volume

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public static var volume: float;
public static float volume;
public static volume as float

Description

ゲームの音量を設定します (0.0 ~ 1.0)

	AudioListener.volume = 0.5;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        AudioListener.volume = 0.5F;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		AudioListener.volume = 0.5F