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AudioChorusFilter.rate

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public var rate: float;
public float rate;
public rate as float

Description

コーラスのHz での変調率。0 から20 の間で設定(デフォルトは0.8Hz)。

	// Set the rate on the chorus filter to 15hz.

	@script RequireComponent(AudioSource)
	@script RequireComponent(AudioChorusFilter)

	function Start() {
		GetComponent(AudioChorusFilter).rate = 15;
	}
using UnityEngine;
using System.Collections;

[RequireComponent(typeof(AudioSource))]
[RequireComponent(typeof(AudioChorusFilter))]
public class ExampleClass : MonoBehaviour {
    void Start() {
        GetComponent<AudioChorusFilter>().rate = 15;
    }
}
import UnityEngine
import System.Collections

[RequireComponent(typeof(AudioSource))]
[RequireComponent(typeof(AudioChorusFilter))]
public class ExampleClass(MonoBehaviour):

	def Start() as void:
		GetComponent[of AudioChorusFilter]().rate = 15