assetPath | Filesystem path to the asset. |
Returns an array of all asset objects at assetPath
.
Some asset files may contain multiple objects (such as a Maya file which may contain multiple Meshes and GameObjects). 全てのパスはプロジェクトフォルダに対する相対指定となります。例えば "Assets/MyTextures/hello.png" です。 See Also: AssetDatabase.LoadAssetAtPath.