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AssetDatabase.GetAssetOrScenePath

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public static function GetAssetOrScenePath(assetObject: Object): string;
public static string GetAssetOrScenePath(Object assetObject);
public static def GetAssetOrScenePath(assetObject as Object) as string

Description

Returns the path name relative to the project folder where the asset is stored.

全てのパスはプロジェクトフォルダに対する相対指定となります。例えば "Assets/MyTextures/hello.png" です。 When a game object is part of a scene, the scene path is returned.