Version: 2022.3
言語: 日本語
public static bool EqualContents (SerializedProperty x, SerializedProperty y);

説明

2つの SerializedProperty が等しいかどうかを確認します。

using UnityEditor;
using UnityEngine;

public class EqualContentsExample : ScriptableObject { public int m_A = 4; public int m_B = 4;

[MenuItem("Example/SerializedProperty EqualContents Example")] static void Example() { EqualContentsExample obj = ScriptableObject.CreateInstance<EqualContentsExample>(); SerializedObject serializedObject = new SerializedObject(obj);

SerializedProperty propertyA = serializedObject.FindProperty("m_A"); SerializedProperty propertyB = serializedObject.FindProperty("m_B");

// False because pointing to different properties Debug.Log("EqualContents : " + SerializedProperty.EqualContents(propertyA, propertyB));

// True because both have value 4 Debug.Log("DataEquals : " + SerializedProperty.DataEquals(propertyA, propertyB)); } }